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Stop Killing Games: Ross Scott on Preserving Playable Titles

Stop Killing Games: Ross Scott on Preserving Playable Titles

Ars Technica hosted Ross Scott to discuss the Stop Killing Games movement, which aims to keep games playable when publishers shut down supporting servers. The conversation highlighted long-term access, consumer rights, and potential policy or industry changes to curb the loss of digital titles.

Original headline

Ars Live recap: How can we stop publishers from killing their own games?